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Betting types

Match
Need to predict an outcome of the game, i.e., on one of the teams victory or a draw.

Over/Under
Need to predict total number of goals, points scored in the match. A company gives a total number of goals (points) in the game and you have to predict if it will be over or under the given number.

Handicap
The company sets handicap on every event. To decide if the bet is won or lost, you add or deduct the handicap to final result.
Example: Russia (-7) - Lithuania (+7)
1) FT 100 : 95. A wager wins if you have made a bet on Lithuania, because if you add 7 points to Lithuania, the score becomes 100 : 102;
2) FT 100 : 93. All the bets in this case are void, because if you add 7 points to Lithuania, the score becomes 100 : 100;
3) FT 100 : 84. A wager wins if you have made a bet on Russia, because if you add 7 points to Lithuania, the score becomes 100 : 91.

Double Chance
There are three possible outcomes:

1) 1X - Home win or a draw;
2) X2 - Draw or away win;
3) 12 - No draw.

Halftime/Full Time
The bet is won only in case if you predict the outcome after half time and the outcome of the full time.
Possible outcomes:

1) 1/1 - home team is leading after half time and wins the game;
2) X/1 - draw after half time, but home team wins the game;
3) 2/1 - away team is leading after half time, but home team wins the game;
4) X/X - draw after the half time and draw full time;
5) 1/X - home team is leading after half time, but the game ends draw;
6) 2/X - away team is leading after half time, but the game ends draw;
7) 2/2 - away team is leading after half time and wins the game;
8) X/2 - draw after half time, but away team wins the game;
9) 1/2 - home team is leading after half time, but away team wins the game.

Correct Score
To win your wager you have to predict the correct score after full time. Company gives correct scores on a match. In case if the game ends with a score which is not offered by company then the bet is void (only exception is if the outcome "other result" is offered).

Halftime
You need to predict the outcome of the halftime(period) - home win, away win or a draw.

Winner
You need to predict the winner of the tournament, group, championship etc. The bet is won if the winner is predicted corretly.

Odd/Even
To win the bet you have to predict if the total number of goals scored in the match will be odd or even. "0" is treated as even number. For example if the FT result is 3:1, then all the bets on "Even" are won.